Summary – To produce a 6 minutes
animated short called Beast depicts the fine line and its abstract
boarder of human nature between two hunts men.
Log line – A hunter saves the life of an unknown man and finds himself in a peculiar situation as the two men engage in a guessing game to discover each other's intentions
Description – Along the snow shielded
mountain, a huntsmen encounters a man half buried in the snow and
through instincts he carried the frozen man in attempt to rescue his
life and carried him back to his cave in the mountains. The howling
snowstorm was in dominate of the valley and enclosed the mountain
with nothing but a heavily load of silvery darkness. A dot of fire
cuts through the dimness and the huntsman returned safely to his cave
and dropped the known stranger, still unconscious, off his shoulder.
The rescued man awakes from the warmth radiated off the cave fire,
instead of questioned, the man was greeted with hospitality.
“Drink this, it'll keep you warm.”
started the interaction between the two strangers. Nothing much was
said after, nothing much was needed to explain their situation. Until
the sound of silence was interrupted by a note formed from droplets
of water, melted off the strangers coat hanged on the edge of a rock
adjacent to the cave-fire. The sound reminds the huntsmen and through
a spark of interest out came, “Found you in the snow, what were you
doing there?” the silence was melted and a conversation was lit.
Signs of body language such as
interactions and reactions, verbal context and content often betrays
the owner of the body. Nevertheless, in the case of strangers, those
behavior may have been unnecessary, especially towards someone who
may have just risked their life saving yours.
Aside gratitude, signs of guilt,
uncomfortable, and defense was posed upon and heavily guarded Robert,
whom who has just been brought back to life by Enar, the huntsman.
Identity was never an issue in this conversation, but those eyes,
those shiftily eyes.
Character Dynamics -
Enar
Robert
Context and
influences –
Visual
Treatment – Beast is a 3D animated short done based in Maya. It
references from an array of films and games, yet retains its
originality and characteristics of the film by having a new takes on
character designs. Both character designs were the emphasis of the
film, through the silence interactions to the eyes shifting
conversation, upon visual treatment, both characters demonstrates a
heavily contrast and the slight of fantasy like appearance (done in
toon-shader). The Landscape is coated in 2D skins thus delivering a
soothing detailed environment with lots of abstract concepts. Overall
tonal quality is dim with a glimpse of heat in the frame symbolically
matching the story content.
Sound Treatment
– Beast is diegetic sound based project. Without much music, but
ambient and visually accurate sounds to provide a realistic take on
the screen. Details of sounds are designated to capture audience's
attention and lure them into the though process of the characters.
Sound will be designed to match diegetic needs, ambient sound will
also be a challenge for the project to amplify
the deep
connection from the screen to the script, sound effect such as beluga
whale, heart beat, noise, silence, etc will be the core of the
ambient in order to deliver the tension within the short.
Production Schedule – will be
redrafted.
Budget – Voice actor.
Agreement – Original story
No comments:
Post a Comment